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Smash Up: Monster Smash box art
2014 Ranked #1,396

Smash Up: Monster Smash

Vampires drain, scientists experiment, werewolves erupt, and giant ants swarm—four monster factions turn power counters into base-smashing momentum.

Strategy Games Card Game Zombies Area Majority / Influence Variable Player Powers

Players

2

Play time

30-45 min

Age

12+

Complexity

2.19/5

Rating

7.25

Easier to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 4.0/5

Easier to teach

Replay value 4.7/5

High replayability

Interaction 4.8/5

Highly interactive

Player scaling 3.2/5

Player-count sensitive

Strategic depth 3.6/5

Deep strategy

Player control 4.0/5

More strategic control

Setup time About 10 min
Teach time About 15 min
Recommended edition Smash Up: Monster Smash – AEG English edition (2014)
See all 24 specifications

How it plays

How does it play?

Mix Vampires, Mad Scientists, Werewolves, or Giant Ants with another Smash Up faction and weaponize power counters in a monstrous fight for bases.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Smash Up: Monster Smash adds four classic-horror factions to the shufflebuilding card game and can also stand alone for two players. Vampires grow stronger by exploiting damaged or destroyed opposing minions. Mad Scientists place power counters and transform modest creations into dangerous threats. Werewolves deliver explosive bursts of strength when a base is ready to break. Giant Ants move and multiply counters across a coordinated hive, concentrating power exactly where it matters. As in every Smash Up set, each player combines two twenty-card factions into one deck, then normally plays one minion and one action each turn. Minions add power to shared bases; when a base reaches its breakpoint, it scores immediately for the leading players and is replaced. Monster Smash introduces power counters as a persistent resource that several factions create, move, or consume. The four decks can duel each other straight from the box, but integrating them with the wider system produces the full appeal: radically different pairings, unexpected card interactions, and repeated races to control the same scoring opportunities.

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Videos (1)

How to play

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Photos (4)

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
Smash Up: Monster Smash – AEG English edition (2014) 2014 English Alderac Entertainment Group / US

Game and edition data

All specifications (24)

Play and group

Players
2
Play time
30–45 min
Age
12+
Complexity
2.2/5
App
None app Source
Player elimination
No Source
Downtime
Low Source

Practicalities

Setup time
About 10 min Source
Teach time
About 15 min Source
Teardown time
About 10 min Source

Campaign and continuity

Group continuity
Flexible Source
Resettable
Fully Resettable Source
Save system
No formal save system; record decks, hands, bases, minions, counters, scores, and active player if pausing. Source
Consumable components
No consumable components. Source

Edition and product

Optional extras
Standalone for two players; combine with another Smash Up set for three or four players and many more faction pairings. Source
Recommended edition
Smash Up: Monster Smash – AEG English edition (2014) Source
Language
English
Region
US
Availability
Observed
Current edition
No Source
Box weight
600 g Source
Box dimensions
20.3 × 14.0 × 7.6 cm Source
Consumable components
None. Source
Compatibility
Aeg English Edition, Product Aeg5506 And Upc 729220055064. Fully Integrates With The Smash Up System. Source
Credits and catalog connections

Credits

Designers

1
Paul Peterson

Artists

1
Harald Lieske

Publishers

1
Alderac Entertainment Group