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Smash Monster Rampage! box art

Smash Monster Rampage!

Players

1-5

Time

?-?

Age

8+

Weight

2.08

Rating

6.45

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth with frequent interaction, but limited emphasis on cooperation.

Replay value

Smash Monster Rampage! has a high replayability score due to its strong variability in the gameboard, expansions available, strategic depth, and scalability. The game offers different experiences each time it is played, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, enhancing the replay value. There is ample room for players to improve their strategy over time, discovering new tactics and strategies. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

The final luck score for Smash Monster Rampage! is 6.33. This indicates that the game has a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have some ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a moderate role.

Overview

A huge monster, taller than the highest skyscraper, is attacking your city! Work together to mobilize your troops and exterminate the beast before every building becomes a heap of rubble. In Smash Monster Rampage!, players work together to defeat an attacking monster before the town is destroyed or too many survivors are lost. The "Monster Die" generates random actions for the Monster, making the beast unpredictable and dangerous. It sets buildings ablaze, creates devastating quakes, and destroys everything in its path. Taking turns to move their tank and helicopter units, players get into position to attack the Monster. They can win "Monster Hit" cards by successfully firing at the Monster and fulfilling the conditions on the cards. If the city is flattened before the Monster is defeated, the Monster wins!

Media

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Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Mike Swindall

Artists

2
Derek Bacon Mike Swindall

Publishers

3
(Web published) 5th Street Games Print & Play Productions

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