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Small Samurai Empires box art
2020 Ranked #3,200

Small Samurai Empires

Action-programming area-control game where samurai armies contend for control of Japan across three eras. Orders are placed face down before resolution, so every command must anticipate rival plans while securing the regions that matter most.

Strategy Games Abstract Strategy Medieval Action Queue Area Majority / Influence

Players

2-4

Play time

45-90 min

Age

13+

Complexity

2.81/5

Rating

7.60

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Small Samurai Empires is an action-programming area-control game for 2-4 players, where players are fighting for control of Japan with their armies of Samurai! A game of Small Samurai Empires is played in 3 Eras, each consisting of 2 rounds.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Small Samurai Empires is an action-programming area-control game for 2-4 players, where players are fighting for control of Japan with their armies of Samurai! A game of Small Samurai Empires is played in 3 Eras, each consisting of 2 rounds. Each round, players will take turns placing order tokens facedown on one of the slots available in the 4 regions of Japan. When all players have placed their tokens and filled all the token slots, they will be revealed and resolved one by one by the owner of the token. These order tokens will enable the players to recruit mighty Samurai armies, move their armies to conquer provinces, build castles to defend and maintain control of their provinces and do other meaningful actions. At the end of each of the three Eras, players will score points depending on the regions they control and their value, which can change during as the game progresses. Finally, the player with the most points at the end of the game is the winner! —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
45–90 min
Age
13+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

1
Milan Tasevski

Artists

1
Milan Tasevski

Publishers

1
Archona Games

Linked items

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