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Small City box art
2015 Ranked #3,036

Small City

City-planning game where mayors attract citizens, grow housing, commerce, and industry, and seek re-election. Industrial growth also creates pollution, so every development must win votes without making the borough unlivable.

Strategy Games City Building Economic Area Majority / Influence Simulation

Players

1-4

Play time

60-120 min

Age

12+

Complexity

3.95/5

Rating

7.41

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

You are the mayor of one borough of Small City, and you have eight turns to secure enough votes to be re-elected.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

You are the mayor of one borough of Small City, and you have eight turns to secure enough votes to be re-elected. To do this, you have to attract more citizens, encourage the growth of residential areas for them to live in, and aid the expansion of both the commercial and industrial sectors – though the latter sector also brings pollution with it, and you need to deal with that, too, as high pollution levels will have a negative effect on your score at the end of the game. If you build suitable infrastructure, your citizens will undoubtedly vote for your re-election, but beware of false promises! Votes can be earned over the course of the game by placing citizens in the residential spaces, by erecting cultural buildings, by keeping commercial buildings in suitable areas, and also by making good on the promises that you made to the citizens at the beginning of the game. The player with the most votes (i.e., victory points) after eight turns wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–4
Play time
60–120 min
Age
12+
Complexity
4.0/5
Credits and catalog connections

Credits

Designers

1
Alban Viard

Artists

4
Da-Fanny Todd Sanders Sampo Sikiö Alban Viard

Publishers

1
AVStudioGames