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Slow Freight box art

Slow Freight

Players

2-4

Time

?-?

Age

10+

Weight

1.63

Rating

5.43

Fit

Teach 2.1

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Slow Freight has a high replayability score due to its high variability, strategic depth, and scalability. The game offers different experiences each time it is played, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game allows players to improve their strategy over time, with deep strategic possibilities. It adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the game offers a rewarding and engaging experience.

Luck profile

Slow Freight has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

From publisher's website: Move that freight! In Slow Freight, you'll be assembling freight trains and moving them toward their final destination. It would be easy if it weren't for your competitors who take the cargo you're looking for. You'll also be working against the clock that signifies the end of the game. Your longest trains will score the most points but they are also the slowest moving. And since undelivered freight costs you points in the end, you'll be racing against the clock with that Slow Freight!!!

Category

1

Mechanism

1

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Editions

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Credits

Designers

1
Alan R. Moon

Publishers

1
Funagain

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