Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
"You know ghosts are real; you have seen them. To you, the paranormal is normal, but convincing others that these sightings aren’t a hoax, that’s the difficult part.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
"You know ghosts are real; you have seen them. To you, the paranormal is normal, but convincing others that these sightings aren’t a hoax, that’s the difficult part. Assemble your team and then race against the clock to gather the evidence and prove that ghosts exist!" SKEPTICS is a cooperative, dice rolling game, where players explore potentially haunted locations to prove the existence of ghosts. 1-4 players take on the role of paranormal Investigators gathering evidence of the paranormal. Investigators race against the clock exploring rooms and rolling dice to match icon sets to Search, Reveal, and Solve Clues. Each Clue will lead Investigators one step closer to revealing the Ghost. Environment Cards are drawn every hour, which may have hazards and conditions that will impede the Investigators’ progress. Investigators win if the existence of the Ghost can be proven in time, but Investigators fail if time runs out.