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Siggil box art
2015 Ranked #6,817

Siggil

This tactical card game has players draw from magical seals and capture escaping spirits with matching hand combinations. Different Siggil layouts create changing puzzles, and the player who controls the most spirits wins.

Card Game Mythology Set Collection Hand Management

Players

1-4

Play time

Not listed

Age

8+

Complexity

1.39/5

Rating

6.21

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Siggils are magical seals where spirits are locked. The players must untie a Siggil and capture the spirits that are escaping!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Siggils are magical seals where spirits are locked. The players must untie a Siggil and capture the spirits that are escaping! Siggil is a card game for 1 to 4 players that contains seven families of seven cards numbered 1 to 7 and seven unique spirits cards, each associated with a family and a number. All cards are thoroughly shuffled, including spirits, then placed level-by-level, overlapping face down and face up, according to a simple form called a Siggil. The game includes description to build several Siggils like: The Pass, The Turtle or The Pyramids. On his turn, a player draws a card from the Siggil and takes it in his hand. When a spirit escapes the Siggil, players can capture it by playing the right combination of cards from their hands. The winner is the first player who controls more spirits than the others at the end of the game. Siggil also includes rules for a solitary game.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–4
Play time
20 min
Age
8+
Complexity
1.4/5
Credits and catalog connections

Credits

Designers

1
Henri Kermarrec

Artists

1
Maud Chalmel

Publishers

1
Capsicum Games

Linked items

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