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Shuttles box art
1973 Ranked #14,534

Shuttles

A two-player abstract race has opponents move pegs or shift board rows to reach the far side first. Sliding barriers can open a route or block an enemy, making the board itself a tactical resource.

Abstract Abstract Strategy Maze Pattern Recognition Network and Route Building

Players

2

Play time

Not listed

Age

8+

Complexity

1.63/5

Rating

5.76

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

From the box: Shuttles is a game of strategy for two players, ages 8 to adult. By moving playing pieces and game board sliders, players maneuver around variable barriers in a race to be the first to reach their goal.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

From the box: Shuttles is a game of strategy for two players, ages 8 to adult. By moving playing pieces and game board sliders, players maneuver around variable barriers in a race to be the first to reach their goal. This challenging game develops strategic thinking skills, and by solving strategy problems, helps children to develop solutions to real-life problems." The board is made up of nine or seven horizontal rows ("sliders") containing various combinations of holes and barriers. The players start with five pegs each, on opposite ends of the board, and attempt to be the first to get all of their pegs to the other side. On a turn, the player can either move a peg orthogonally as far as they want without crossing a boundary, or they can move one of the rows left or right, shifting the location of the holes and barriers in an attempt to block their opponent's moves or open a path for their own pegs.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
20 min
Age
8+
Complexity
1.6/5
Credits and catalog connections

Credits

Designers

1
Philip Shoptaugh

Publishers

4
Be Good Company Chad Valley Co Ltd. Discovery Toys Four Generations

Linked items

No published linked games yet.