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Shokoba box art
Rich game profile

Shokoba

Inspired by the traditional Italian game of Scopa, Shokoba is a card game in which two to four players play cards from their hands to collect jewel cards from the table. (With four players, Shokoba is typically played in teams.) The forty-card deck consists of 27 sapphires, 9 rub...

Players

2-4

Time

?-?

Age

8+

Weight

1.17

Rating

5.71

Should this hit the table?

Quick read before the metadata.

Shokoba has a high level of direct confrontation and strategic depth in confrontation. Players need to be aware of and react to each other's strategies frequently. However, there is less emphasis on cooperation in the game.

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Shokoba has a high level of direct confrontation and strategic depth in confrontation. Players need to be aware of and react to each other's strategies frequently. However, there is less emphasis on cooperation in the game.

Replay value

Shokoba has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and allows players to improve their strategy over time. The player interaction score is average. Shokoba scales well with different numbers of players without compromising its appeal or balance. It is moderately easy to learn, offering a good balance between depth and accessibility. Overall, Shokoba has a strong replayability score of 7.9.

Luck profile

Shokoba has a moderate level of luck involved in the game. Random elements, such as dice rolls or card draws, have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Overall, Shokoba strikes a good balance between luck and strategy.

Overview

What ABG knows about this game

Inspired by the traditional Italian game of Scopa, Shokoba is a card game in which two to four players play cards from their hands to collect jewel cards from the table. (With four players, Shokoba is typically played in teams.) The forty-card deck consists of 27 sapphires, 9 rubies, 3 emeralds and 1 diamond. At the start of a round, each player receives three cards in hand, and four cards are placed face-up on the table. On a turn, a player must play one card. If the value of this card equals a card on the table or is the sum of two or more cards on the table, that player must collect these cards, along with the card played; if not, the card is placed face-up on the table. If a player takes all the cards on the table, he receives a gem as a bonus point. After all players have played their three cards, they receive three more cards from the deck but no new cards are added to the table. Once players have gone through the entire deck, the game ends and five points (gems) are handed out: One to the player who collected the diamond; one each to the player who collected the most sapphires, emeralds or rubies; and one to the player who collected the most cards. In the event of ties, no one collects a point. The first player to collect eleven gems wins.

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Credits

People and publishers

Designers

1
Michael Ferch

Artists

2
Janique Crépeau Maciej Szymanowicz

Publishers

4
Asmodee Egmont Polska FoxMind GaGa Games

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