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Shinobi Wat-aah! box art
2014 Ranked #6,512

Shinobi Wat-aah!

This ninja strategy game has ambitious lords recruit clans and impose military strength to claim an imperial throne. Short introductory play leads into a longer contest, where positioning for the final confrontation determines which lord seizes power.

Card Game Fantasy Hand Management Worker Placement

Players

2-4

Play time

20-45 min

Age

10+

Complexity

1.88/5

Rating

6.34

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Game description from the publisher: The Empire of the Moon faces many threats. The Rift has reopened, providing passage for the creatures that have lurked in Shadow for millennia.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Game description from the publisher: The Empire of the Moon faces many threats. The Rift has reopened, providing passage for the creatures that have lurked in Shadow for millennia. But the danger also comes from within as the Emperor, son of the Moon, is getting old, and his formerly loyal lords are now trying to seize power. In order to do this, they make their appeal to the warriors known as ninjas, adepts of the way of Shinobi. The clans are finally prepared for war! As a lord with a thirst for power, in Shinobi WAT-AAH! you plan to place your honorable posterior on the imperial throne. In order to do this, you will appeal to the large clans of ninjas, who will enable you to impose your military strength upon your enemies. To put it simply, your goal is to put a big WAT-AAH! in your enemies' faces! Shinobi WAT-AAH! includes two game modes: Grasshopper Mode lets you get started right away in the art of Shinobi with short games. Grand Master Mode trains you over the course of three rounds, leading up to a most surprising final confrontation!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
20–45 min
Age
10+
Complexity
1.9/5
Credits and catalog connections

Credits

Designers

1
Théo Rivière

Artists

2
Mikael Brodu Xavier Gueniffey Durin

Publishers

1
Purple Brain Creations

Linked items

No published linked games yet.