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No Time For Heroes box art

No Time For Heroes

Players

1-4

Time

25-45

Age

8+

Weight

2.14

Rating

6.79

Fit

Teach 2.7

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct confrontation and strategic depth.

Replay value

No Time for Heroes has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. It offers fresh experiences each time it is played and allows players to improve their strategies over time. The game's moderate easiness to learn adds to its overall replay value.

Luck profile

No Time for Heroes has a moderate influence of luck. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. While there is some room for players to mitigate the effects of randomness through strategic decisions, luck still plays a significant role. The game has a balanced mix of luck and strategy, with the outcome being influenced by both player decisions and luck.

Overview

Some heroes fight only for the common good. Others, besides, try to find the glory in the battlefield. In No Time For Heroes, each player is a member of a group of fighters who must destroy hordes of orcs - including a large final orc-, but trying being also the best at the end of the fight. This includes doing things to make life difficult for your partners... How to play? Each hero will have its own deck of cards with unique abilities that will be used to defeat the orcs, and awarded different amounts of Victory Points. Once the deck exhausted (by fatigue or injuries) the hero will lose 1 life point. Who wins? At the end of the game, the player with the most Victory Points will be the winner. Spanish description: Algunos Héroes luchan sólo por el bien común. Otros, además, tratan de encontrar la gloria en el campo de batalla. En "No time for Heroes" formas parte de un grupo de luchadores que deberán acabar con ordas de órcos -incluyendo un gran orco final-, pero tratando además de ser los mejores al final del combate. Lo que incluye hacer las cosas para complicar la vida a tus compañeros... ¿Cómo se juega? Cada Héroe tendrá su mazo de cartas con habilidades propias, que irá utilizando para derrotar a los orcos que aparezcan, y que concederán diferentes cantidades de puntos de victoria. Una vez agotado el mazo (por cansancio o heridas) el héroe perderá 1 punto de vida. ¿Quién gana? El Héroe vivo con más puntos de victoria, será el vencedor al final de la partida.

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Credits

Designers

1
Rodrigo González

Artists

1
Israel Pato

Publishers

1
Holocubierta Ediciones

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