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Shaky Manor box art
Rich game profile

Shaky Manor

Description from the publisher: The mansion up the hill has always had a reputation…of being cursed. After dark, villagers keep seeing strange things moving behind the windows as the house seems to be "tilting" and "rocking". It is said that the only way to break the mansion's cu...

Players

2-4

Time

10-20

Age

6+

Weight

1

Rating

6.11

Should this hit the table?

Quick read before the metadata.

Moderate level of direct confrontation and strategic depth, with high frequency of interaction and low emphasis on cooperation.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.3

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with high frequency of interaction and low emphasis on cooperation.

Replay value

Shaky Manor has a high replayability score due to its high variability gameboard, availability of expansions, deep strategic possibilities, and adaptability to different player counts. The game offers fresh experiences each time it is played and allows players to discover new tactics and strategies. The player interaction score is moderate, and the game is relatively easy to learn with a moderate depth of gameplay.

Luck profile

Shaky Manor has a moderate influence of luck. The game outcome is not solely determined by random elements, but they still have a notable impact. Players have some ability to mitigate luck through strategic decisions, but luck still plays a significant role. Overall, the game has a balanced mix of luck and strategy.

Overview

What ABG knows about this game

Description from the publisher: The mansion up the hill has always had a reputation…of being cursed. After dark, villagers keep seeing strange things moving behind the windows as the house seems to be "tilting" and "rocking". It is said that the only way to break the mansion's curse would be to gather in one specific room some of the ghoulish ghosts, wandering eyes, slithering snakes, crawling spiders, and other objects that have been inhabiting its dusty walls. Will you be the first to break the curse…and flee the mansion? To win Panic Mansion, you must be the first to complete five challenges by gently tilting and shaking the box to place the correct objects into one room, following the information on the cards.

Media

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Files and documents

Rules, aids, translations

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Credits

People and publishers

Designers

2
Asger Harding Granerud Daniel Skjold Pedersen

Artists

1
Etienne Hebinger

Publishers

5
Blue Orange (EU) Blue Orange Games Ediciones MasQueOca Gém Klub Kft. Rebel Sp. z o.o.

Linked items

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