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Sexy, El Juego Del Arte Del Flirteo box art

Sexy, El Juego Del Arte Del Flirteo

Players

3-4

Time

?-?

Age

18+

Weight

1.63

Rating

6.02

Fit

Teach 2.3

Teaching signal

Replay 3.8

High replayability

Interaction 3.2

Low interaction

Scaling 3.5

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

The game has a moderate level of direct confrontation and strategic depth. Players need to frequently pay attention to each other's actions. However, there is limited emphasis on cooperation.

Replay value

The game sexy, el juego del arte del flirteo has a high replayability score due to its high variability, strategic depth, and adaptability to different player counts. The presence of expansions adds additional content and gameplay elements, further enhancing the replay value. While the game may not be the easiest to learn, it offers a rewarding and engaging experience for those willing to invest the time to understand its depth.

Luck profile

The final luck score for Sexy, El Juego del Arte del Flirteo is 6. The game has a notable but not exclusive impact of random elements on the outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy.

Overview

In Sexy, el juego del arte del flirteo ("Sexy, the game of the art of flirting"), each player takes the role of a boy belonging to a gang of flirts, each with his own abilities. The game has a number of scenes, each representing a weekend at a nightclub. In each awaits a group of girls, each with different personalities. Each player can use different cards to chat, make a joke, offer a drink, dance, etc., with each action generating positive and negative tokens with each girl. When you have 5-7 tokens with a girl, it's time to decide to "jump in the deep end". Depending on the tokens generated, you'll have either success (kiss, phone number, passion) or failure (snake, water snake, boyfriend). With a success, the girls give passion points that are needed to win the game.

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Credits

Designers

1
Ramses Bosque

Artists

1
Ramses Bosque

Publishers

1
Ramses Bosque Art

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