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Serengeti: A Race For Life box art
2017 Ranked #19,105

Serengeti: A Race For Life

This wildlife strategy game has players track animals, build personal decks, manage threats, and earn the most points across seasons. Animal abilities improve resource control, while deck content, savannah majorities, and competitive positioning all determine the outcome.

Animals Card Game Area Majority / Influence Deck, Bag, and Pool Building

Players

2

Play time

30-45 min

Age

10+

Complexity

2/5

Rating

5.98

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Serengeti: A Race For Life is a game for two players set in the African savannah. In an attempt to preserve the ecosystem and ensure there is a future for its wildlife, your mission will be to study the animals that inhabit the Serengeti.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Serengeti: A Race For Life is a game for two players set in the African savannah. In an attempt to preserve the ecosystem and ensure there is a future for its wildlife, your mission will be to study the animals that inhabit the Serengeti. In addition, you will be rewarded if lions can thrive in the savannah, as long as you can keep scorpions out of your headquarters! The game takes place over a variable number of turns called seasons. During each season, players play cards from their hand in order to track animals, or to use their skills. Players start the game with just a few trails, a card that will allow them to track animals from the supply, adding them to their individual deck to adjust it to suit a particular strategy. Animals provide them with unique ways to deal with the various threats in the game as well as helping them to efficiently manage their resources. Animals do more than just produce game effects to rely on during the game however, and are a main source of points. At the end of the game, victory points will be awarded depending on the players’ deck content as well as majority in the savannah. The competition track may also tilt the outcome in favour of the player who best achieved to stay one or more step ahead of their opponent!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
30–45 min
Age
10+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Rogue Marechal

Artists

1
Katia Filipovic

Publishers

1
HAL-13

Linked items

No published linked games yet.