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Sequoia box art
Rich game profile

Sequoia

In Sequoia you are trying to grow the tallest trees in 11 different forests. After your 10 turns, if you have the tallest tree, then you get the victory points from that forest. Second place gets a small consolation prize. Each turn, you get to grow two of your trees. Which trees...

Players

2-5

Time

?-?

Age

6+

Weight

1.17

Rating

6.63

Should this hit the table?

Quick read before the metadata.

Sequoia has a moderate level of direct confrontation and strategic depth. Players need to be aware of and react to each other's strategies frequently. While there is some level of cooperation required, it is not a major focus of the game. Overall, Sequoia has a good level of player interaction.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Sequoia has a moderate level of direct confrontation and strategic depth. Players need to be aware of and react to each other's strategies frequently. While there is some level of cooperation required, it is not a major focus of the game. Overall, Sequoia has a good level of player interaction.

Replay value

Sequoia has a high replayability score due to its high variability gameboard, availability of expansions, deep strategic depth, and adaptability to different player counts. The game offers fresh experiences each time it is played, with room for players to improve their strategies over time. The player interaction score is average, but the game's scalability ensures it remains enjoyable regardless of group size. While the game may not be the easiest to learn, it strikes a good balance between ease of learning and depth of gameplay.

Luck profile

Sequoia has a moderate level of luck involved in the game. Random elements, such as card draws, have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Overall, Sequoia strikes a good balance between luck and strategy, making it an engaging and strategic board game.

Overview

What ABG knows about this game

In Sequoia you are trying to grow the tallest trees in 11 different forests. After your 10 turns, if you have the tallest tree, then you get the victory points from that forest. Second place gets a small consolation prize. Each turn, you get to grow two of your trees. Which trees you choose will determine if you win or lose. Do you keep fighting in a forest with competition, or start growing your tree somewhere else? You'll have to wrestle with the dice to grow the tree you want. Sequoia is a game of choosing your battles. —description from the publisher The dice will always give you choices, but they will be hard choices. Ties in each forest are decided by extra tie-breaker rounds that can lead to epic finishes.

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Editions

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Credits

People and publishers

Designers

1
Chad DeShon

Artists

2
Anca Gavril Daniel Profiri

Publishers

1
BoardGameTables.com

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