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Seal Team Flix box art
2018 Ranked #4,458

Seal Team Flix

This cooperative tactical dexterity game has SEALs flick through missions against terrorist forces. Hidden objectives and a branching campaign make each operation a high-stakes search.

Action / Dexterity Modern Warfare Campaign / Battle Card Driven Flicking

Players

1-4

Play time

45-120 min

Age

14+

Complexity

3.06/5

Rating

7.18

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

SEAL Team Flix is a fully co-operative or solo tactical dexterity game that pits 1-4 players against the forces of terrorism.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

SEAL Team Flix is a fully co-operative or solo tactical dexterity game that pits 1-4 players against the forces of terrorism. Taking inspiration from several military-themed first-person shooter video games, SEAL Team Flix incorporates flicking, dice rolling, and character standees into an exciting, unique combination that will have the whole table standing up. The game has two modes: campaign and skirmish. In campaign mode, players embark on an eight-mission non-linear adventure. Individual SEALs will get promoted several times over the course of the campaign...if they live. In skirmish mode, simply play one of the 17 missions as a standalone set-piece. SEAL Team Flix is an objective-based game, with primary and secondary objectives which need to be resolved to successfully complete each mission. For example, in some missions, you must locate and acquire intelligence against the terrorist organization Gaia's Hope. In others, you must disarm time bombs or rescue hostages. While you are given intelligence at the beginning of each mission as to the number and nature of the objectives that need to be completed, every game will be different because you will never know where on the map they are until you physically locate them with your SEALs. The game's difficulty scales both with the number of SEALs playing as well as with three optional difficulty levels. IMPORTANT ERRATA: Somehow the Sentry positions were left off the printed boards included in the game. You can see images of the correct Sentry Position placement on pages 6 and 10 in the rulebook, but you can also download the Sentry Errata PDFin the files section, which contains enlarged images of the maps and their sentry positions.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–4
Play time
45–120 min
Age
14+
Complexity
3.1/5
Credits and catalog connections

Credits

Designers

2
Pete Ruth Mark Thomas (I)

Artists

2
Josh Derksen Michael Phillippi

Publishers

1
WizKids (I)

Linked items

No published linked games yet.