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Scandaroon box art
2007 Ranked #7,543

Scandaroon

A card game has players build high-scoring rows while using suit powers to reduce rivals’ scores. Achievements award shifting victory points, so the best target changes as the rounds unfold.

Card Game Number Pattern Building Variable Player Powers

Players

3-4

Play time

Not listed

Age

10+

Complexity

2/5

Rating

7.02

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Scandaroon is an engaging and quizzical card game for 3 or 4 players played over four rounds. Players are dealt a hand of cards each round, with which they will compete to create their own high scoring row, while seeking to minimize their opponents’ scores.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Scandaroon is an engaging and quizzical card game for 3 or 4 players played over four rounds. Players are dealt a hand of cards each round, with which they will compete to create their own high scoring row, while seeking to minimize their opponents’ scores. Players are awarded victory points for specific achievements during the game, such as getting the highest score in a single round, and victory points may change as the game develops. Scandaroon has a scoreboard, a set of wooden markers for each player and a pack of special cards, each of which has a scoring value, a suit, and an effect or ability that will modify the scoring values of other cards. "Scimitar Lusts To Take A Life Away Subtle Strength Is Gained 'Neath Crescent Moon Courtly Intrigues Follow Turbans' Play Cross-Tiles Their Gifts Bestows In Scandaroon" (extract from 'The Rubiyat of Th’ Noble Lady yon')

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
3–4
Best with
2–4
Play time
60 min
Age
10+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Tony Boydell

Artists

2
Tony Boydell Charlie Paull

Publishers

2
JKLM Games Surprised Stare Games Ltd

Linked items

No published linked games yet.