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Sauria box art

Sauria

Players

1-5

Time

45-150

Age

14+

Weight

3.17

Rating

7.92

Fit

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 3.7

Highly interactive

Scaling 4.5

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Sauria has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played and allows players to improve their strategies over time. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

Sauria has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Sauria is a game where players are vying to complete as many of their individual goals as possible to gain Victory Points and then successfully reach safety before time runs out. While this is happening, they must also survive various dangerous dinosaurs that are out to get them. Players take on the role of 1 of 8 unique characters, ranging from the ruthless Hunter, the friendly Ranger, or the no-good Saboteur. Each character has a specific set of goals that no other player knows. The player who gets the most Victory Points by completing goals and escapes the island wins. Players take turns performing actions, engaging in unique encounters, and interacting with the park’s locations. Meanwhile, dinosaurs reveal themselves, hunt, attack, and defend themselves against the players and other dinosaurs. The game takes place over 16 Rounds which make up 48 in-game hours. Once the 16th Round is over, so is the game, and any character who has not reached safety is dead. To make matters even worse, at the 24-hour mark, the volcano begins to spew lava onto the island, destroying roads, jungle, and buildings, and panicking even the friendliest of dinosaurs. Get your friends together and hold onto your butts, because on Isla Sauria, if you’re lucky, you might just survive. —description from the designer

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Credits

Designers

1
Maximillian Dennis

Artists

2
Johnny Belmont Nadia Potapov

Publishers

1
Millian Games

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