allboardgames.com
Zona: The Secret Of Chernobyl box art
2019 Ranked #2,427

Zona: The Secret Of Chernobyl

Post-apocalyptic adventure game where stalkers explore the Chernobyl zone, face hazards, and pursue mysterious objectives. Resources and encounters can change a journey quickly, so every expedition must balance risk, survival, and the lure of the unknown.

Thematic Games Adventure Horror Action Points Events

Players

1-4

Play time

120-180 min

Age

18+

Complexity

2.78/5

Rating

7.38

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Zona is an adventure board game designed for 1-4 players. To win the game, player must reach the sarcophagus of Chernobyl Nuclear Power Plant before other players.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Zona is an adventure board game designed for 1-4 players. To win the game, player must reach the sarcophagus of Chernobyl Nuclear Power Plant before other players. The sarcophagus opens only when player had previously collected 2 Secrets from underground facilities known as Secret Locations. Players must hurry because there is a time limit to the game. When the Final Emission strikes, everything is lost… GAMEPLAY Each turn players take 2 Actions (move, explore, combat etc.) and then everyone read an Event Card which contains text for short adventure. At the end of turn, a News Card is drawn by the first player and resolved by him. MOOD This board game emphasizes the aspect of survival. Zone depicted on the playing board is an extremely hazardous and isolated area with very limited access to functional equipment and supplies. Players must remember to frequently repair their Items and buy new ones. It is also crucial to rest to reduce Fatigue and heal Damage. STALKERS Each player takes role of 1 Scavenger from the 10 included in the game. Each Scavenger has their own Special Skill, set of basic Skills and starting equipment. Values of stats such as Awareness, Agility or Intellect determine how good they are in avoiding dangers and traps, fighting mutants or gathering Artifacts from anomalies. The story of Scavenger explains his/herPersonal Goal – the reason for arriving to the Zone. Differences between Scavengers makes playing each one of them completely unique. ••• Polski opis: PRZEGL?D "Zona" jest przygodow? gr? planszow? zaprojektowan? dla 1-4 graczy. Aby zwyci??y?, gracz musi dotrze? do sarkofagu Czarnobylskiej Elektrowni Atomowej zanim zrobi? to pozostali gracze. Sarkofag otworzy si? tylko, je?li gracz odkry? wcze?niej 2 Tajemnice z podziemnych placówek badawczych znanych jako Tajne Lokacje. Gracze musz? si? spieszy?, poniewa? gra ma limit czasowy. Gdy Ostateczna Emisja uderzy wszystko przepadnie... ROZGRYWKA W ka?dej turze gracze wykonuj? 2 Akcje (ruch, eksploracje, konfrontacje itp.) po czym ka?dy odczytuje Kart? Wydarze?, która zawiera tekst dotycz?cy krótkiego zdarzenia. Na koniec tury pierwszy gracz dobiera Kart? Wie?ci i rozpatruje jej efekt. NASTRÓJ Ta gra planszowa skupia si? na aspekcie przetrwania. Strefa przedstawiona na planszy jest skrajnie niebezpiecznym i odizolowanym obszarem z bardzo ograniczonym dost?pem do u?ytecznego wyposa?enia i zapasów. Gracze musz? pami?ta? o regularnych naprawach ich Przedmiotów oraz kupowaniu nowych. Niezwykle istotne jest tak?e odpoczywanie w celu zmniejszania Zm?czenia oraz leczenie Obra?e?. STALKERZY Ka?dy z graczy wciela si? w rol? 1 z 10 Szperaczy dost?pnych w grze. Ka?dy Szperacz posiada swoj? indywidualn? Zdolno?? Specjaln?, zestaw podstawowych Umiej?tno?ci i startowy ekwipunek. Warto?ci takie jak Czujno??, Sprawno?? czyIntelekt okre?laj? jak dobrze radz? sobie z omijaniem zagro?e? i pu?apek, walce z mutantami oraz wyci?ganiu Artefaktów z anomalii. Historia Szperacza wyja?nia jego/jej Cel Osobisty - powód przybycia do Strefy. Ró?nice pomi?dzy Szperaczami sprawiaj?, ?e gra ka?dym/? z nich jest ca?kowicie odmienna.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–4
Play time
120–180 min
Age
18+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

2
Maciej Drewing Krzysztof G?o?nicki

Artists

3
Wojciech Bajor Katarzyna Fiebiger Tomek Zarucki

Publishers

1
Rebel Sp. z o.o.

Linked items

No published linked games yet.