Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
The goal of Satanimals is to build and maintain the ULTIMATE demonic petting zoo! Draw visitors, zoo keepers and SATANIMALS from the queue of cards to help you expand your zoo.
Core mechanisms
Key systems that shape the decisions players make.
Set Collection
Gather related items that become more valuable when scored together.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Stock Holding
Acquire shares whose value depends on companies, assets, or player actions.
Secret Unit Deployment
Place or assign units secretly before their positions are revealed.
Read the full game description
The goal of Satanimals is to build and maintain the ULTIMATE demonic petting zoo! Draw visitors, zoo keepers and SATANIMALS from the queue of cards to help you expand your zoo. Visitors may be kept for points or tossed into the sacrificial pit to stop rivals petting zoos from progressing. There are 5 different SATANIMALS to collect for your petting zoo in order to attract visitors: Karma the Dog, Ouija the Alpaca, Lucifer the Goat, Envy the Peacock and of course, Sloth the Sloth! Place your SATANIMALS down in stacks, the more SATANIMALS in a stack, the more points it's worth. But be wary, a zoo doesn't run itself... You will need to hire zoo keepers to protect you animals from any nasty sacrifices conducted by your opponents. How will you build your zoo? Quickly, to catch your opponents off guard, or slowly, to amass a grand amount of points? —description from the publisher