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Satanimals box art
2019 Ranked #17,417

Satanimals

A set-collection card game where players build demonic petting zoos, attract visitors, and score the most points. Rivals can sacrifice visitors to disrupt progress, while keepers protect stacked animals from hostile actions.

Card Game Horror Secret Unit Deployment Set Collection

Players

2-4

Play time

10-25 min

Age

13+

Complexity

1/5

Rating

7.13

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The goal of Satanimals is to build and maintain the ULTIMATE demonic petting zoo! Draw visitors, zoo keepers and SATANIMALS from the queue of cards to help you expand your zoo.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The goal of Satanimals is to build and maintain the ULTIMATE demonic petting zoo! Draw visitors, zoo keepers and SATANIMALS from the queue of cards to help you expand your zoo. Visitors may be kept for points or tossed into the sacrificial pit to stop rivals petting zoos from progressing. There are 5 different SATANIMALS to collect for your petting zoo in order to attract visitors: Karma the Dog, Ouija the Alpaca, Lucifer the Goat, Envy the Peacock and of course, Sloth the Sloth! Place your SATANIMALS down in stacks, the more SATANIMALS in a stack, the more points it's worth. But be wary, a zoo doesn't run itself... You will need to hire zoo keepers to protect you animals from any nasty sacrifices conducted by your opponents. How will you build your zoo? Quickly, to catch your opponents off guard, or slowly, to amass a grand amount of points? —description from the publisher

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Editions

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Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
10–25 min
Age
13+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
Marlon Fussell

Artists

1
Missy Rayment

Publishers

1
MEGA MINT Games

Linked items

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