Table feel
Moderate level of interaction with a focus on strategic depth and frequent attention to other players' actions.
Players
2
Time
?-?
Age
12+
Weight
4.2
Rating
7.59
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of interaction with a focus on strategic depth and frequent attention to other players' actions.
Santa Maria Infante: On the Road to Rome 1944 has a high replayability score due to its variability in gameboard, availability of expansions, strategic depth, scalability, and moderate ease of learning. The game offers different experiences each time it is played, allowing players to discover new tactics and strategies. The presence of expansions adds new content and gameplay elements, enhancing the overall replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, Santa Maria Infante: On the Road to Rome 1944 provides a fresh and engaging experience that can be enjoyed multiple times.
The final luck score for Santa Maria Infante: On the Road to Rome 1944 is 6.67, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
From the publisher website: SANTA MARIA INFANTE—ON THE ROAD TO ROME 1944 is a detailed new ATS system game that tells the story of the Battle for Rome from the perspective of the 351st Infantry Regiment, 88th Division, the American soldiers tasked with cracking the mighty Gustav Line. Their mission was to break the German stranglehold on the ‘Mount Bracchi Triangle’, a wedge of hills dominated by enemy spandaus and mortars and open the road to Rome. The fight would be slow and bloody, with each German machine-gun nest needing to be eradicated before the next leap of a few yards forward could be accomplished. The rolling countryside and even slopes afforded Nazi soldiers superb positions from which to site their weapons and rain murderous fire on anything that moved. IN EACH GAME YOU GET: * A complete collection of color die-cut counters in 1/2”, 5/8” and 3/4” sizes, representing the tanks, guns, and infantry that fought in the Battle of Italy in 1944; * A gorgeous new 22” x 34” map on heavyweight stock—the Italian terrain of the Bracchi Hills region—cartography never modeled in a wargame before; * Complete 2nd Edition rules of play with examples of play; * Scenarios and Play Aids printed on separate heavyweight cards; * Two ten-sided dice.
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
No files imported yet.