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Samurai Sunset box art
1990 Ranked #16,960

Samurai Sunset

An alternate-history invasion wargame has Allied forces capture cities while Japan seeks to inflict demoralizing casualties. Scenario-specific victory conditions and shifting point thresholds make population, industry, and morale competing priorities.

Wargames Wargame World War II Hexagon Grid Magazine: Command

Players

2

Play time

Not listed

Age

12+

Complexity

2.83/5

Rating

6.50

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

What if the Americans did not develop the atom bomb? Would they have invaded Japan?

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

What if the Americans did not develop the atom bomb? Would they have invaded Japan? The game includes a 20 page rulebook, a 22 x 34" mapsheet, and 200 counters. The U.S./Allied force is primarily trying to capture Japanese cities, thus denying that side the population and industrial base necessary to carry on the war. The Japanese are trying to inflict maximum casualties on the Allied force to demoralize them. Four different scenarios are provided, each with their own set of victory conditions. A Victory Point Index is provided for each player to keep track of their points (range 1-100)... various rules take effect when the index is at various levels for each player. There are extensive rules for gaining and losing points (over one page of rules).

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
180 min
Age
12+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

1
Joseph Miranda

Artists

1
Rodger B. MacGowan

Publishers

2
Kokusai-Tsushin Co., Ltd. (?????) XTR Corp

Linked items

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