Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Note that there are two editions of Saga. Saga 1st edition was released in 2011.
Core mechanisms
Key systems that shape the decisions players make.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Line of Sight
Visibility between pieces determines valid targets, movement, or effects.
Movement Template
Use a physical template to determine legal movement paths or distances.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Read the full game description
Note that there are two editions of Saga. Saga 1st edition was released in 2011. Saga 2nd edition was released in 2018. For more information about the second edition of Saga (aka Saga II or Saga v2), you can Click Here. Gripping Beast's Dark Ages miniatures skirmish. Each side has between 25 to 73 miniatures, organised into groups of 4-12 figures. Miniatures are classed as Hearthguard, Warriors, or Levy, and an army comprises of 4 or 6 points of units (1 point = 4 Hearthguard, 8 Warriors, or 12 Levy figures). Each faction - Anglo-Danish, Viking, Welsh, Norman - has its own battleboard of command options, which are selected depending on the roll of your Saga Dice. Saga Dice have special icons and give your command choices for the turn. Combat and shooting are simple and based on six-sided dice rolls, the real challenge is to use the options from your battleboard as effectively as possible. The core game comes with a battleboard for the four main factions, with future battleboard releases intended to cover other armies/factions.