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Saboteur: The Dark Cave box art
Rich game profile

Saboteur: The Dark Cave

After your dwarf clan found gold, you suddenly felt an earthquake and the mine is now collapsing. Time to escape! But the dark cave is full of dangers, such as spider webs, monsters, and of course the saboteurs who make your life miserable. Whose dwarf team can escape the cave wi...

Players

2-8

Time

?-?

Age

10+

Weight

1.67

Rating

6.27

Should this hit the table?

Quick read before the metadata.

Saboteur: The Dark Cave has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's actions. While there is some level of cooperation required, it is not the main focus of the game. Overall, the game has a strong interaction score.

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

Saboteur: The Dark Cave has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's actions. While there is some level of cooperation required, it is not the main focus of the game. Overall, the game has a strong interaction score.

Replay value

Saboteur: The Dark Cave has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers fresh experiences and room for improvement with each playthrough.

Luck profile

Saboteur: The Dark Cave has a moderate influence of luck. Random elements like card draws and dice rolls have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate the effects of randomness through strategic decisions and planning, luck still plays a significant role. Overall, the game has a balanced mix of luck and strategy.

Overview

What ABG knows about this game

After your dwarf clan found gold, you suddenly felt an earthquake and the mine is now collapsing. Time to escape! But the dark cave is full of dangers, such as spider webs, monsters, and of course the saboteurs who make your life miserable. Whose dwarf team can escape the cave with the most gold? Saboteur: The Dark Cave is a standalone game that recreates the feel of Saboteur. At the start of the game, each player assigned to a clan, although possibly they will be a saboteur for the other clan. Starting from the mine card in the center of play, you take turns laying down tunnel cards to build outward from the mine toward the four corner cards, only one of which is the exit. In addition to building new tunnels, you'll play cards to give yourself equipment, place monsters in front of others, discover who's actually on your clan, and reveal the exit before trudging all the way there. As soon as you leave the mine, you reveal your true identity, with any gold you have going toward your clan's total. As soon as all members of a clan have left, the game ends, and whichever clan has the most gold wins.

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