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Rumble In The Jungle box art

Rumble In The Jungle

Players

2-4

Time

?-?

Age

5+

Weight

1.25

Rating

5.06

Fit

Teach 2.3

Teaching signal

Replay 3.7

High replayability

Interaction 3.7

Highly interactive

Scaling 3.5

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation, high interaction frequency, and low emphasis on cooperation.

Replay value

Rumble in the Jungle has a high replayability score due to its variability in gameboard, strategic depth, and scalability. The game offers different experiences each time it is played, with multiple paths to victory and the potential for players to discover new tactics and strategies. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may not be the easiest game to learn, it offers enough depth to keep players engaged and coming back for more.

Luck profile

Rumble in the Jungle has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

You're a daring explorer racing through the jungle, trying to be the first to send the golden monkey statue flying from its hiding place. But the monkeys have set seven treacherous traps to knock you off track. Suddenly there is a rumble in the jungle as a boulder crashes down from the treetops. Look out... if you're the one in its path! Will you escape? Or will you be the one to reach the treasure first? Whatever happens, watch your step and remember - if you hear a rumble in the jungle, then trouble is never very far away! Ages 5+. In this game, player try to get to the middle of the board while avoiding the traps. The traps are set off when the Wheel of Doom is turned a certain number of times; the wheel is turned when a player lands on the proper space.

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Editions

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Credits

Designers

1
(Uncredited)

Publishers

2
Crown & Andrews Ltd. Tomy

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