ABG All Board Games
Ruckus: The Goblin Army Game box art

Ruckus: The Goblin Army Game

Players

2-4

Time

?-?

Age

8+

Weight

2.11

Rating

6.05

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Ruckus: The Goblin Army Game has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for players to improve their tactics. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Ruckus: The Goblin Army Game has a strong replayability score of 7.9.

Luck profile

The final luck score for Ruckus: The Goblin Army is 6. The game has a moderate impact of randomness, with random elements playing a notable but not exclusive role in determining the outcome. Players have a good amount of strategic mitigation options available, allowing them to influence the game's outcome to a significant extent. Overall, the game strikes a balanced mix of luck and strategy, making it an enjoyable experience for players.

Overview

Ruckus: The Goblin Army Game is a tactical war game that introduces an innovative army formation mechanic to create fast, intense combat for 2-4 players. Players choose from one of four unique Goblin Guilds, each with a special set of skills and tactical advantages, and build their army to destroy anyone that stands in their way. As battles are won and lost, players gain Victory cards, Victory Points, or the ability to upgrade their army. Who will be victorious, the mighty Fighters, the cunning Thieves, the powerful Clerics, or the magical Necromancers? To begin the game, players set up the Camp, the area of the game board housing Victory Point Tokens, action markers, the Kicker card deck, the Victory card deck, and the Upgrade deck. Next, players choose a Goblin Guild consisting of 25 units. In addition to the starting units of each Guild, players have 12 draft points to use in order to draft additional units to create their own unique army. All remaining units that are not drafted are combined to create the Upgrade deck. Players will compete in battle to gain 5 valuable Victory cards. Players will secretly set up their army's battle formation behind a Battle Screen. After shuffling their unit cards, players will draw 5 cards into their hand. These 5 cards are then set up into a battle formation consisting of 1-3 units in the first row, 1-2 units in the second, and an optional 1 unit in the third combat row. Once all players' formations are complete, players remove their Battle Screens and combat begins. Players may first recruit any available units to their army, and may then choose to activate 1 combat skill per round. Next, damage between opposing Guilds is declared and resolved. As units take damage and are defeated, they are removed from combat and are placed in a player’s discard pile. Combat continues until one Guild is left standing, with the winner gaining the first Victory card and its benefits. Players who lose the combat round may chose to upgrade a unit in their army. Once the 5th Victory card has been won, the player with the most Victory Points is declared the winner. Who will be victorious? Will it be the Mighty Fighters, the Cunning Thieves, the Powerful Clerics, or the Magical Necromancers? Choose your guild! Draft your army! Destroy your enemies!

Media

No media imported yet.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Credits

Designers

1
Matthew Papa

Artists

3
Rob Hughes Mike Lubbers Rocky Ponce

Publishers

1
Goblin Army Games

Linked items

No linked items imported yet.