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Rosetta: The Lost Language box art
Rich game profile

Rosetta: The Lost Language

Rosetta: The Lost Language is a co-operative judgement game for two or more players. In the game, players take on the role of experts who try to understand the written language of the author, a player who represents a lost individual, community, or civilization. The author assign...

Players

2-5

Time

?-?

Age

8+

Weight

1.75

Rating

7.16

Should this hit the table?

Quick read before the metadata.

Moderate interaction with a good balance between direct confrontation and strategic depth.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.8

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate interaction with a good balance between direct confrontation and strategic depth.

Replay value

Rosetta: The Lost Language has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers different experiences each time it is played, allowing players to discover new tactics and strategies. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

The final luck score for Rosetta: The Lost Language is 7, indicating a moderate level of luck in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Rosetta: The Lost Language is a co-operative judgement game for two or more players. In the game, players take on the role of experts who try to understand the written language of the author, a player who represents a lost individual, community, or civilization. The author assigns meaning to an inscription that is written in a fictional script, and the experts must figure out what that meaning is. The experts choose a word as a guess, and the author translates it into the given script, informing their understanding of the writing system. This goes back and forth until the experts give a word that is translated into the original inscription. The number of guesses represents a score, with players seeking the lowest score possible.

Media

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Files and documents

Rules, aids, translations

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Credits

People and publishers

Designers

1
Jono Naito

Artists

1
Micaela Dawn

Publishers

1
Story Machine Games

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