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Rogues To Riches box art
2012 Ranked #13,279

Rogues To Riches

Creative problem-solving game has rogues describe plans to overcome lair traps and steal riches. Other players judge each plan, and a modified dice roll decides whether clever persuasion succeeds.

Family Games Card Game Humor Storytelling Voting

Players

3-5

Play time

60-120 min

Age

12+

Complexity

1.67/5

Rating

8.32

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The lighting is dim, the bartender is giving the counter one last wipe as he suspiciously eyes your table. You give him a glance to let him know that you aren’t planning on leaving any time soon.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The lighting is dim, the bartender is giving the counter one last wipe as he suspiciously eyes your table. You give him a glance to let him know that you aren’t planning on leaving any time soon. The people you are with represent the best of the criminal underground - thieves, bandits and burglars who have seen and done it all. --- Rogues to Riches is a game of hilarious creativity and problem solving. You must create your own plan to get through the Traps in each Lair and steal the Riches. You have four Gear cards and you can use them in any way you want - there is no right or wrong answer. Describe your plan to the other players and they will give you thumbs up if they like it or thumbs down if they don't. The Fate Roll determines if you succeed or not. Roll two dice, add the thumbs up you get and subtract the thumbs down you get, and if the result is a 9 or higher your plan works. If you want to steal the Riches you need a funny, clever, and convincing plan!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
3–5
Best with
3–5
Play time
60–120 min
Age
12+
Complexity
1.7/5
Credits and catalog connections

Credits

Designers

1
Sam Fraser

Artists

1
Julianne Harnish

Publishers

2
The Game Crafter, LLC Grow Giant Games

Linked items

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