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The Rocketeer: Fate Of The Future box art
2021 Ranked #6,458

The Rocketeer: Fate Of The Future

This asymmetric tactical game has heroes and villains move characters, fight, recruit, and control locations around a looming threat. Matching cards enhance actions, while each round rewards territorial control before the final confrontation arrives.

Card Game Miniatures Action/Event Events

Players

2

Play time

Not listed

Age

12+

Complexity

2.6/5

Rating

7.15

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Trouble is brewing high above the city of angels! The mysterious Rocketeer — who can blast through the skies with an ingenious jet-pack — must stop a sinister plot.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Trouble is brewing high above the city of angels! The mysterious Rocketeer — who can blast through the skies with an ingenious jet-pack — must stop a sinister plot. Hollywood actor Neville Sinclair is scheming to steal the rocket's blueprints as this breakthrough of modern engineering could revolutionize the future of flight. But in Sinclair's hands, it could also fuel the dark future of warfare. In the two-player game The Rocketeer: Fate of the Future, you play as either the heroes or the villains. On your turn, pick one of your characters and take an action with them, optionally playing cards from your hand that match that character's symbol. Card actions are: Move, Tussle (combat), Gain Grit, Raise Rocket Token (heroes), Recruit a Soldier (villain). Players alternate turns until all six characters (three on each side) have taken actions and are exhausted, then players gain rewards based on control of the locations and prepare for a new round. The end of the game happens when the Luxembourg Zeppelin reaches LA, after which you play the final round, then the game ends.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
45 min
Age
12+
Complexity
2.6/5
Credits and catalog connections

Credits

Designers

1
Prospero Hall

Artists

1
Henning Ludvigsen

Publishers

1
Funko Games

Linked items

No published linked games yet.