allboardgames.com
Rival Restaurants box art
2019 Ranked #2,137

Rival Restaurants

Restaurant competition game where owners gather ingredients, hire staff, and serve customers to become the first culinary success. Markets and rivals create constant pressure, so every meal must be planned around the resources you can secure.

Family Games Auction/Bidding Contracts Theme: Food / Cooking

Players

2-6

Play time

45-60 min

Age

10+

Complexity

2.18/5

Rating

7.61

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Your goal in Rival Restaurants is to be the first restaurant to get 20 popularity points and be crowned "The Wiener!" Players earn popularity points by buying and trading for ingredients and using them to "cook" (complete) recipes.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Your goal in Rival Restaurants is to be the first restaurant to get 20 popularity points and be crowned "The Wiener!" Players earn popularity points by buying and trading for ingredients and using them to "cook" (complete) recipes. The more advanced the recipe, the more points it's worth. Each day, players move through three phases: 1. MONEY and MOVE: Players collect their income for the day and decide where they want to move. Turn economy is crucial as players are not permitted to move for the rest of the day once their location has been chosen. 2) BUY and BARTER: Players have one minute to buy as much as they want but only from the location they're in. Players can also barter/trade with anyone in the game, not just the people in their location. 3) COOK and COUNTER. Any player who has all the ingredients required for their recipe can cook it and collect popularity points. In addition, each player controls a chef equipped with their own "chef power". Chef powers are asymmetrical and allow players to bend the rules in their favor. The base game of Rival Restaurants has twelve chefs, and additionally, at the beginning of the game, each player must choose a restaurant to play, with each restaurant having a unique level-up structure with rewards for reaching 3, 7, and 12 popularity points. Lastly, players can also choose to buy "action cards", that is, development cards that are typically for one-time use.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
3
Play time
45–60 min
Age
10+
Complexity
2.2/5
Credits and catalog connections

Credits

Designers

3
Gary Alaka Rob Chew Jon Kang

Artists

1
Audrey Jung

Publishers

1
Gap Closer Games

Linked items

No published linked games yet.