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Rise & Fall box art
2024 Ranked #12,819

Rise & Fall

Full-control civilization game has players expand tribes into cities with ships, temples, merchants, and highlanders across a changing fantasy map. Six action cards make the rules accessible, while world creation ensures every conflict differs.

Fantasy Territory Building Area Majority / Influence Deck, Bag, and Pool Building

Players

2-4

Play time

40-80 min

Age

14+

Complexity

3/5

Rating

7.97

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.7/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Rise & Fall is a full control strategic game. Each player controls a civilization trying to expand and progress in a fantasy world.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Rise & Fall is a full control strategic game. Each player controls a civilization trying to expand and progress in a fantasy world. This world displays a unique landscape where glaciers live on islands and huge cliffs are common barriers and challenges to overcome. In this gorgeous land each player starts with a small tribe including a village, a citizen and a ship and will grow to a full civilization with more of the pre-mentioned units but also temples, merchants and the precious highlanders, the only ones able to pass those astonishing cliffs. Rise & Fall is a very immersive and addictive game, easy to understand, with no luck or randomness involved. The initial creation of the world by itself is a real pleasure and each game brings a different map to the table. The new players will enjoy the game for its “easy access” aspect. Since all the actions you can do are displayed on the six cards of a player’s deck, this makes the game really accessible right from the start. The more exigent strategist players will love the game for its full control aspect and the fact that the learning curve seems to be a constant line of progression. —description from publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
1–4
Play time
40–80 min
Age
14+
Complexity
3.0/5
Credits and catalog connections

Credits

Designers

1
Christophe Boelinger

Artists

3
Dogan Oztel Sabrina Tobal Dave Youkovich

Publishers

1
Ludically

Linked items

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