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Relic Hunters box art
Rich game profile

Relic Hunters

This island holds ancient relics. It’s too hard to dig them out without an expedition. Luckily for you, there are many expedition members lined up in the south who are willing to aid your expedition...for a bit of coin of course. No coin? No problem. Just a little exploring can g...

Players

1-4

Time

?-?

Age

8+

Weight

2

Rating

7.52

Should this hit the table?

Quick read before the metadata.

Relic Hunters has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, the game does not emphasize cooperation as much.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Relic Hunters has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, the game does not emphasize cooperation as much.

Replay value

Relic Hunters offers a high level of variability with its gameboard, expansions, and strategic depth. The game scales well with different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with a solid replayability score of 7.9.

Luck profile

Relic Hunters has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

This island holds ancient relics. It’s too hard to dig them out without an expedition. Luckily for you, there are many expedition members lined up in the south who are willing to aid your expedition...for a bit of coin of course. No coin? No problem. Just a little exploring can get you enough coins to hire expedition members. Direct your expedition north and dig out the hidden relic! But do it before your competition... In more detail, players will use the cards in their deck to move their meeples over a grid of tiles. When they move on a tile they flip it. There can be immediate rewards, dig sites which require additional cards or the relics needed to win. Players can choose to return to the base camp to buy more cards to add to their deck. Dig up the relics first to win! —description from the publisher

Media

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Editions

Versions and regional releases

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Commerce mapping

Buying signals

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Credits

People and publishers

Designers

1
Jason Lee

Artists

1
Sogeum

Publishers

1
Korea Boardgames

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