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Regicide box art

Regicide

Players

1-4

Time

10-30

Age

10+

Weight

1.94

Rating

7.47

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Regicide has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is limited emphasis on cooperation in the game.

Replay value

Regicide offers a high level of variability with its gameboard, multiple paths to victory, and variable setups. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and allows players to improve their strategy over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the easiness to learn score is still within a reasonable range. Overall, Regicide has a strong replayability score of 7.9.

Luck profile

Regicide has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Regicide is a cooperative, fantasy card game for 1 to 4 players, played using a standard deck of cards. Players work together to defeat 12 powerful enemies. On their turn a player plays a card to the table to attack the enemy and once enough damage is dealt, the enemy is defeated. The players win when the last King is defeated. But beware! Each turn the enemy strikes back. Players will discard cards to satisfy the damage and if they can't discard enough, everyone loses. Rich with tactical decisions and a deep heuristic tree, Regicide is a huge challenge for anyone who is brave enough to take it on. —description from the designer For a dice-based, typo-inspired, April 1st-announced game from the same designers, try Regidice!

Editions

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Credits

Designers

3
Paul Abrahams Luke Badger Andy Richdale

Artists

1
Sketchgoblin

Publishers

4
Badgers from Mars BoardM Factory Devir Hobby Japan

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