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Recicle: Tempos De Crise box art

Recicle: Tempos De Crise

Players

2-4

Time

?-?

Age

14+

Weight

3.04

Rating

7.36

Fit

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 3.8

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Recicle: Tempos de Crise has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies. While there is some level of cooperation required, it is not a major emphasis in the game. Overall, the game has a good level of player interaction.

Replay value

Recicle: Tempos de Crise has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played and allows players to improve their strategies over time. The player interaction score is average, and the game adapts well to different player counts. It has a moderate easiness to learn, providing a balance between accessibility and depth. Overall, Recicle: Tempos de Crise offers a highly replayable and engaging board game experience.

Luck profile

Recicle: Tempos de Crise has a moderate influence of luck. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have some ability to influence the effects of randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy, with neither element dominating. Overall, luck plays a significant role, but player strategy and decisions also have a substantial influence.

Overview

Recycle, Critical Times is a new game based on the original Recicle. Several changes were implemented, from the rules to the art design. Now, players may hire designers and merchants to improve their Cooperative, may buy collecting trucks for organic material and install new kinds of recycling equipment giving the game a new strategy felling. Players begin without money and loans are permitted, although times are critical and the interests are high. The basics of the original are kept. Collectors move around the board collecting from paper, plastic, UHT, metal and glass tiles. They must take them to the Cooperative. In the new game, the street Collectors may also sell tiles to a public Warehouse where they can make some money before the Cooperative gets the materials to recycle. At first, the game was self-published and handmade. In 2011 published by brazilian company Galápagos Jogos.

Editions

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Credits

Designers

1
Luish Moraes Coelho

Artists

2
Luish Moraes Coelho Renato Silva Sasdelli

Publishers

3
Bico de Lacre Galápagos Jogos Treta Games Studio

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