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Realm Lord box art
2003 Ranked #19,291

Realm Lord

Players recruit heroes, who go on quests to earn 'hope stones,' which accumulate to victory. The game has several types of cards: -6 Realms, which are always in play and serve as locations for the game. -6 Lords. Each player is represented by a lord, who grants that player a priv...

Adventure Card Game

Players

2-6

Play time

Not listed

Age

?+

Complexity

2.2/5

Rating

6.31

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

Players recruit heroes, who go on quests to earn 'hope stones,' which accumulate to victory. The game has several types of cards: -6 Realms, which are always in play and serve as locations for the game.

Read the full game description

Players recruit heroes, who go on quests to earn 'hope stones,' which accumulate to victory. The game has several types of cards: -6 Realms, which are always in play and serve as locations for the game. -6 Lords. Each player is represented by a lord, who grants that player a privleged move. (a Lord also works as a hero) -heroes, who have four attributes (valor, might, craft, and magic) and a special ability each. Heroes can travel from realm to realm and attempt quests. -Quests. Each quest is based on one attribute. If the acting hero's score plus a die roll exceeds the quest value, the hero completes the quest. In addition to earning hope stones, Quests have special powers that take effect either while they are in play, or when they are completed. -Treasures, which attach to heroes and grant special abilities. -Action cards.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (4)

Play and group

Players
2–6
Best with
2
Play time
60 min
Complexity
2.2/5
Credits and catalog connections

Credits

Designers

1
Kevin Whittington

Publishers

1
Darkforge

Linked items

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