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Rattus box art
2010 Ranked #1,308

Rattus

Plague-era strategy game where families settle medieval Europe while the Black Death spreads across the continent. Social classes offer special protection and powers, but concentrating population can make a region dangerously vulnerable to disease.

Family Games Animals Medieval Area Majority / Influence Area Movement

Players

2-4

Play time

Not listed

Age

10+

Complexity

2.06/5

Rating

6.78

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Europe, 1347. A disaster is about to strike.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Europe, 1347. A disaster is about to strike. The Black Death reaches Europe, and during the next 4-5 years, the population of Europe will be halved. The players settle in the various regions of Europe, while the plague spreads throughout all of the continent. The players gain help from the various classes of the middle ages: the Peasants provide population growth, the wise Monks keep the rats away, the rich Merchants flee when the plague approaches, the warfare conducted by the Knights spreads the plague to new areas, the Witches control the spread through magic and witchcraft, whereas the Kings avoid the plague by staying in their fortified palaces. But the plague does not make any distinction: when the rats arrive, no one can feel safe. When the plague withdraws and the game ends, the player with the highest surviving population wins. Rattus is a medium-strategy game that takes place in the Dark Ages during the black plague. The players try to hold off the disease. To do this they get help from farmers, magicians, knights, nobles, ... But nothing helps as long as the rats keep coming.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3–4
Play time
45 min
Age
10+
Complexity
2.1/5
Credits and catalog connections

Credits

Designers

2
Ã…se Berg Henrik Berg

Artists

1
Alexandre Roche

Publishers

1
White Goblin Games

Linked items

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