Table feel
Moderate level of interaction with a good balance between direct and strategic confrontation. Players need to pay attention to others' actions frequently, but cooperation is not a major focus.
Players
2-4
Time
?-?
Age
10+
Weight
2.06
Rating
6.78
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of interaction with a good balance between direct and strategic confrontation. Players need to pay attention to others' actions frequently, but cooperation is not a major focus.
Rattus has a high replayability score due to its high variability, strategic depth, and adaptability to different player counts. The game offers different experiences each time it is played, with the presence of expansions adding new content and gameplay elements. The game allows room for players to improve their strategy over time and has a good balance of player interaction. Additionally, it scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the effort.
Rattus has a moderate influence of luck. Random elements like card draws play a notable role in determining the game outcome. However, players have substantial ability to mitigate the effects of luck through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with neither element dominating the gameplay.
Europe, 1347. A disaster is about to strike. The Black Death reaches Europe, and during the next 4-5 years, the population of Europe will be halved. The players settle in the various regions of Europe, while the plague spreads throughout all of the continent. The players gain help from the various classes of the middle ages: the Peasants provide population growth, the wise Monks keep the rats away, the rich Merchants flee when the plague approaches, the warfare conducted by the Knights spreads the plague to new areas, the Witches control the spread through magic and witchcraft, whereas the Kings avoid the plague by staying in their fortified palaces. But the plague does not make any distinction: when the rats arrive, no one can feel safe. When the plague withdraws and the game ends, the player with the highest surviving population wins. Rattus is a medium-strategy game that takes place in the Dark Ages during the black plague. The players try to hold off the disease. To do this they get help from farmers, magicians, knights, nobles, ... But nothing helps as long as the rats keep coming.
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