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Qwingo box art
2015 Ranked #10,168

Qwingo

A number-placement race game has players fill an ascending column of twelve boxes before rivals. Each called number must go in a die-selected column, making every placement a lasting constraint.

Puzzle Simultaneous Action Selection Mechanism: Roll-and-Write

Players

2-5

Play time

Not listed

Age

8+

Complexity

1/5

Rating

6.20

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.9/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Qwingo, a.k.a. Top 12, each player races to be the first to complete the 12 boxes in any one of the five columns on their player sheet.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Qwingo, a.k.a. Top 12, each player races to be the first to complete the 12 boxes in any one of the five columns on their player sheet. During play, one player calls out a number from 1 to 100, then rolls the symbol die to determine in which column that number must be placed. Choose those positions carefully because, in order for you to win, a column must contain numbers only in ascending order from top to bottom. The instructions includes solitaire rules

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–5
Play time
15 min
Age
8+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
Heinz Meister

Publishers

1
Schmidt Spiele

Linked items

No published linked games yet.