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Quicksand box art
2003 Ranked #5,458

Quicksand

A hidden-identity racing game has players move jungle explorers toward a temple while concealing their own allegiance. Advancing rivals preserves secrecy, but quicksand cards can delay a contender at a crucial moment.

Family Games Adventure Bluffing Point to Point Movement Hand Management

Players

2-5

Play time

10-20 min

Age

12+

Complexity

1.17/5

Rating

6.11

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Quicksand, you and your opponents each secretly control one of six jungle explorers racing to discover (i.e., land on) the temple location. There are Explorer cards, Quicksand cards, and Wild cards.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Quicksand, you and your opponents each secretly control one of six jungle explorers racing to discover (i.e., land on) the temple location. There are Explorer cards, Quicksand cards, and Wild cards. Your hand size is always six cards. By playing cards strategically, you and your opponents, move the six explorers towards the temple. Since no one knows which explorer each player is playing, you will also be advancing other Explorer markers on the path towards the Temple. This is not only to keep the other players in the dark about your identity, but also because you need to play those cards in order to draw more cards from the deck. You want to have the most favourable cards for your own Explorer in your hand as you approach the finish line (the Temple location). One of the ways to slow down your opponents is to "put them in quicksand". You do this by playing the Quicksand card. Then they must play a card just to "get them out" before they can play cards to advance them further along the path. In addition to hand management, there is also blocking and movement strategies to best position your Explorer's piece, while encumbering the opponent.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–5
Play time
10–20 min
Age
12+
Complexity
1.2/5
Credits and catalog connections

Credits

Designers

1
Stefano Cavanè

Artists

4
Thomas Denmark Scott Nicely David Rabbitte Brian Schomburg

Publishers

3
Esdevium Fantasy Flight Games Midgaard Games

Linked items

No published linked games yet.