Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Welcome, fellow malpractitioner! Take on the role of an unscrupulous, incompetent quack doctor treating patients with whatever medicines or surgeries happen to be available that day.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Welcome, fellow malpractitioner! Take on the role of an unscrupulous, incompetent quack doctor treating patients with whatever medicines or surgeries happen to be available that day. Sure, they may not “help,” but they sure are lucrative! Whoever ends the game with the most money wins. Just be careful not to kill too many patients, or an angry mob will come after you! Designed by an M.D., tested by gamers, and illustrated by the amazing Len Peralta! Each doctor (player) draws patients and treatments at random. You have to play a number of treatments determined by die roll. You may not cure them, but you may hope to make money without “adverse outcomes!” If they survive, they pay. If they die, you accumulate infamy – and too much of that will end your practice… permanently. If you are cunning, you may get rich enough to flee to Switzerland before people catch on that you are a QUACK! Includes 140 full-color cards, each with unique illustrations. You’ll also need paper, pencil and one six-sided die to play (not included).