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Pyramis box art
1991 Ranked #19,683

Pyramis

This abstract tile-placement game has players stack colored tiles across a tetrahedron and make an exact connected sequence of five. Lines can wrap around edges, so a promising pattern may threaten from an unexpected side.

Abstract Abstract Strategy Tile Placement Players: Two-Player Only Games

Players

2

Play time

Not listed

Age

8+

Complexity

2.33/5

Rating

6.08

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Play is on the three sides of a tetrahedron with players alternately placing a single, square tile in their colour. Tiles must stack from the bottom of the tetrahedron and gradually move up the sides.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Play is on the three sides of a tetrahedron with players alternately placing a single, square tile in their colour. Tiles must stack from the bottom of the tetrahedron and gradually move up the sides. The object is to place a set of exactly five of your tiles in a connected sequence. This sequence may "wrap around" the edges of the tetrahedron. 1991 Mensa Select

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
20 min
Age
8+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

2
Murray J. Gould James R. Longacre

Publishers

3
Abadis Abalone Games Masudaya Corp

Linked items

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