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Mondriaan 2020 box art
2011 Ranked #14,889

Mondriaan 2020

Players place matching-color tiles into an abstract shared layout, expanding their own colored areas for points. Every tile must match all neighbors, so a helpful connection for one player can restrict the other.

Abstract Abstract Strategy Tile Placement Players: Two-Player Only Games

Players

2

Play time

Not listed

Age

8+

Complexity

1.83/5

Rating

6.20

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.9/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Mondriaan 2020 is a tile-placement game in which players create abstract images over the course of the game that resemble the work of Dutch artist Piet Mondrian (whose last name was originally spelled "Mondriaan").

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Mondriaan 2020 is a tile-placement game in which players create abstract images over the course of the game that resemble the work of Dutch artist Piet Mondrian (whose last name was originally spelled "Mondriaan"). But the players aren't working collaboratively – no, they want to make strong color connections for their own glory. One player starts with a yellow tile, the other with a red tile. Twenty-one other tiles have some combination of red, blue and yellow on them, with each corner being a solid color. One tile is placed randomly on the table as a starting tile, and the other tiles are randomly distributed between the two players. On a turn, a player adds one tile to the layout. The tile must be adjacent to at least one tile already on the board, and the colors of the just-placed tile must match all adjacent tiles, even if they touch only at a corner. The player scores points by adding to colored areas already on the board; he scores one point for each tile in a colored area that he adds to, while scoring no points for the tile just placed. (The starting player begins with five points.) A player must add a tile to the layout on his turn, discarding a tile instead if one can't be placed. After all tiles have been placed or discarded, the player with the most points wins. Re-implemented as: TRIFUSION, allowing up to 4 players.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
15 min
Age
8+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
Corné van Moorsel

Artists

1
Roland MacDonald

Publishers

1
Cwali

Linked items

No published linked games yet.