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Professor Pugnacious box art
2013 Ranked #21,539

Professor Pugnacious

Build a deck or pool that turns small actions into stronger combos.

Card Game Fighting Deck, Bag, and Pool Building Open Drafting

Players

2-4

Play time

20-45 min

Age

14+

Complexity

2/5

Rating

5.68

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.8/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 3.8/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Professor Pugnacious, full title Professor Pugnacious' Portfolio of Perils, Pugilism, and Perfidy: The Card Game of Victorian Combat is a fast-paced, tactical, deck-building game in which players take on the roles of rival proteges of Professor Pugnacious, building their decks to defeat adversaries and foil each other in a highly thematic game of Steampunk adventurers combating Gothic horrors. Each player has access to only a portion of the pool of cards that can be purchased, which changes each turn and can be affected by played cards.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Professor Pugnacious, full title Professor Pugnacious' Portfolio of Perils, Pugilism, and Perfidy: The Card Game of Victorian Combat is a fast-paced, tactical, deck-building game in which players take on the roles of rival proteges of Professor Pugnacious, building their decks to defeat adversaries and foil each other in a highly thematic game of Steampunk adventurers combating Gothic horrors. Each player has access to only a portion of the pool of cards that can be purchased, which changes each turn and can be affected by played cards. Players attempt to gain enough Fight to defeat Enemies, as well as Failure to cause their rival players to lose their combats, and Skill to acquire more cards and disable traps. The game ends with the defeat of the Finale, a difficult and rewarding opponent.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3–4
Play time
20–45 min
Age
14+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Thomas Eliot (II)

Artists

1
Andrea Renaisse

Publishers

1
Sixpence Games

Linked items

No published linked games yet.