Table feel
Moderate level of direct and strategic confrontation with high interaction frequency, but limited emphasis on cooperation.
Players
3-6
Time
?-?
Age
14+
Weight
1
Rating
6.79
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of direct and strategic confrontation with high interaction frequency, but limited emphasis on cooperation.
The game has a high degree of variability, impactful expansions, deep strategic possibilities, and adapts well to different player counts. It is moderately easy to learn, offering a fresh and engaging experience each time it is played.
The final luck score for Priorities is 6, indicating a balanced mix of luck and strategy. The game relies more on player decisions and strategy rather than random elements like dice rolls or card draws. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
From the publisher Priorities is a party game of extreme honesty and absurd choices where the target player ranks every day object cards from love to loathe. The other players work together to try to predict a target player’s order. It’s everyone versus the game
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