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Pour Dieu Et Pour Le Roy box art
2005 Ranked #15,018

Pour Dieu Et Pour Le Roy

Spend limited actions each turn to balance movement, setup, and scoring.

Wargames Napoleonic Wargame Action Points History: French Revolutionary Wars

Players

2

Play time

Not listed

Age

12+

Complexity

3/5

Rating

7.06

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Pour Dieu et Pour le Roy (For God and the King) simulates the war in the Vendée, France 1793, a period poorly covered in games in general. A game turn is one month (March 1793 to October 1793).

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Pour Dieu et Pour le Roy (For God and the King) simulates the war in the Vendée, France 1793, a period poorly covered in games in general. A game turn is one month (March 1793 to October 1793). One point of combat represents 500 to 1500 men. The map represents the Vendée (West coast of France, under the Loire river) and is divided in areas of roughly 10 x 10 kms. One player controls the republican troops, while the other controls the revolting people of the Vendée.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1–2
Play time
180 min
Age
12+
Complexity
3.0/5
Credits and catalog connections

Credits

Designers

2
Jean-Philippe Imbach Nicolas Stratigos

Artists

2
Didier Bourgeois Christophe Camilotte

Publishers

1
Vae Victis

Linked items

No published linked games yet.