Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Potato King had been saved from the deadlock of doom and the Potato Pirates crew were on the lookout for a new adventure. At the same time, the spudnet spread throughout the entire Carbobbean Sea, connecting all the ports, making it the preferred mode of delivering goods.
Core mechanisms
Key systems that shape the decisions players make.
Card Play Conflict Resolution
Resolve confrontations by choosing and comparing cards rather than only statistics.
Open Drafting
Select cards or items from a shared face-up display.
Action/Event
Cards can provide player actions, trigger events, or force a choice between them.
Different Dice Movement
Different dice govern the movement of different pieces or groups.
Multiple Maps
Actions occur across more than one linked board or geographic scale.
Player Elimination
Players can be removed from contention before the game ends.
Read the full game description
Potato King had been saved from the deadlock of doom and the Potato Pirates crew were on the lookout for a new adventure. At the same time, the spudnet spread throughout the entire Carbobbean Sea, connecting all the ports, making it the preferred mode of delivering goods. Keen to explore the uncharterd territories of the Carbobbean Seas, the crew grew their shipping network and their fleets, winning the potato folk over with their spudtastic delivery service. Competition soon went from stiff to ugly when other Potato Pirate fleets started their own spudnet delivery service, forming six fiercely competitive factions. Now it is your task to monopolize the spudnet (and please Potato King). Set up your warehouses, dispatch ships and fulfill orders. Watch out for your competitors using their special abilities to get the upper hand or sabotage your fleet. After all, piracy never dies and crime always pays. —description from the designer