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Piwne Imperium box art
2013 Ranked #20,428

Piwne Imperium

Place workers to claim actions and turn resources into plans.

Economic Industry / Manufacturing Variable Phase Order Worker Placement

Players

2-3

Play time

Not listed

Age

12+

Complexity

3.3/5

Rating

5.81

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Piwne Imperium ("Beer Empire"), players run their own brewery, managing resources and raw materials, growing barley (which players can transform to light and dark malt) and hops, brewing beer to match recipes, developing equipment and production lines, and (of course) selling their products on the market by investing in advertising and gaining "Brand Points". The game includes event cards that influence the game in various ways and provide opportunities for interaction between players.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Piwne Imperium ("Beer Empire"), players run their own brewery, managing resources and raw materials, growing barley (which players can transform to light and dark malt) and hops, brewing beer to match recipes, developing equipment and production lines, and (of course) selling their products on the market by investing in advertising and gaining "Brand Points". The game includes event cards that influence the game in various ways and provide opportunities for interaction between players.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–3
Best with
2–3
Play time
120 min
Age
12+
Complexity
3.3/5
Credits and catalog connections

Credits

Designers

2
Filip G?owacz Ireneusz Huszcza

Artists

1
Rafa? Danhoffer

Publishers

3
(Self-Published) Board&Dice Cube Factory of Ideas