Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
From the publisher: "PIQUET (Fr. pee-kay, anglicized pick-et) is a paper time machine that lets you ride with El Cid, command an army under Napoleon, or try to outwit the Desert Fox prior to El Alamein.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
From the publisher: "PIQUET (Fr. pee-kay, anglicized pick-et) is a paper time machine that lets you ride with El Cid, command an army under Napoleon, or try to outwit the Desert Fox prior to El Alamein. Would you like to hear the whistle of arrow shafts at Agincourt? Or smell the sharp acrid haze of burnt black powder? Can your mind's eye see that ridge across the way lined with Union Troops? Let PIQUET provide the catalyst for your imagination! PIQUET is a unique miniature wargame system that provides a master set of rules for a wide range of periods. This core set, once learned, allows the wargamer to easily game in any time period without relearning volumes of rules, or the need to constantly remount figures." Note that the core rules do not suffice to play the game - one of the historical modules is also required. Expanded by: Piquet: Anchor of Faith Piquet: Archon II Piquet: Band of Brothers Piquet: Cartouche Piquet: Din of Battle – Colonial Warfare 1845-1914 2nd Edition Piquet: Forgotten Heroes Piquet: Les Grognards Piquet: PKowboys Piquet: Point of Attack – Barrage Piquet: Point of Attack II – The Blitzkrieg Piquet: Theater of War