Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Panic in the hen house, the fox is on the prowl and the eggs have not yet hatched ...
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Panic in the hen house, the fox is on the prowl and the eggs have not yet hatched ... [back of the box] When it is his turn to play, the player chooses : to throw a card into the pot or to carry out one of the game actions : -Lay an egg (by presenting the 3 cards - hen, rooster, nest, the player may take an egg card). He places it in front of him, egg side up. -Give birth to a chick (the player presents 2 "hen" cards whilst imitating a hen's cry.) Turns over one of his "eggs" to make a newborn chick appear. -Take an egg from another player (the player presents a "fox" card to an advesary, and ask him for an "egg" card (not a chick). The adversary may counter-attack by presenting 2 "rooster" cards. The winner is the first to manage to get 3 chicks.