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The Phoenix Syndicate box art
2019 Ranked #13,181

The Phoenix Syndicate

Galactic network-building game has syndicates deploy agents, claim trade routes, and earn the most credits. Upgraded actions and infiltrated guild bonuses help players outmaneuver rivals in a newly arranged galaxy.

Strategy Games Space Exploration Variable Phase Order Network and Route Building

Players

2-4

Play time

60-90 min

Age

14+

Complexity

3.33/5

Rating

7.03

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Legend tells of the daring exploits and relentless greed of The Phoenix Syndicate, which rose to power and created a galactic regime – but the old order has lost its fire and become bogged down with the affairs of the masses.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Legend tells of the daring exploits and relentless greed of The Phoenix Syndicate, which rose to power and created a galactic regime – but the old order has lost its fire and become bogged down with the affairs of the masses. It is time for a new syndicate to rise from the ashes of the old...and make a tidy profit along the way. The Phoenix Syndicate is a game about building a network of agents on planets spread across the galaxy. Every time you play, a new galaxy is created by randomly arranging the galactic hexes. You will claim trade routes over the course of play, each specifying systems you may want to bring into your network. The better you can fulfill these trade routes, the more lucrative the deal is and the more credits you will gain. Connecting planets to your network will require resources, which, of course, you "acquire" from the planets where you already have agents. During play, you'll get to perform one core action each turn, which is then used up until you take a Deploy turn to reclaim all your spent action markers. The actions start out simple, but by gaining techs you can upgrade them. Cleverly upgrading some of your actions and leaning on them more heavily is crucial to success. By using your techs well, and excuting special bonus actions you can access by infiltrating trade guilds with your agents, you can outmaneuver your opponents and wind up with an enviable pile of Galactic Credits.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
60–90 min
Age
14+
Complexity
3.3/5
Credits and catalog connections

Credits

Designers

2
Rebecca Vessenes Ted Vessenes

Artists

3
Alanna Cervenak Evan Derrick Stephanie Gustafsson

Publishers

1
Asmadi Games

Linked items

No published linked games yet.