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Phantom Rummy box art

Phantom Rummy

Players

2-4

Time

?-?

Age

10+

Weight

1.78

Rating

5.74

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Phantom Rummy offers a high level of variability with its gameboard, expansions, and strategic depth. The game adapts well to different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with a strong replayability score of 7.8.

Luck profile

Phantom Rummy has a moderate level of luck influence. While random elements like card draws play a notable role in determining the game outcome, players have substantial ability to mitigate luck through strategic decisions and planning. The game strikes a balanced mix of luck and strategy, making it suitable for players who enjoy a combination of chance and skill.

Overview

Phantom Rummy is a version of Mahjong, with some elements from Western Rummy card games. Players try to form hands of a pair and two three-card sets to go out. Different hands score different points and whoever has the most points after six or eight hands wins the game. The advanced rules add "conditions" to certain cards. These conditions award players extra points, if the condition is met (for example, player has cards numbered 1 or 7 in his hand).

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Editions

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Credits

Designers

1
Satoshi Nakamura

Artists

1
Yoko Nachigami

Publishers

2
Japon Brand Yuhodo, Inc.

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